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AI Insights · Timothy · December 2020

Q4 2020 Performance of Top Soccer Games in the UK on Unified Platforms

An analysis of the UK's top soccer games on unified platforms during Q4 2020 reveals significant user engagement and download trends. Sensor Tower provides detailed insights into the performance of these popular mobile games.

Q4 2020 Performance of Top Soccer Games in the UK on Unified Platforms

In the final quarter of 2020, the UK's mobile soccer gaming scene showcased notable user engagement and download figures across unified platforms. Sensor Tower's data offers a closer look at the top soccer games that kept fans entertained during this period.

EA SPORTS FC™ Mobile Soccer, published by Electronic Arts, demonstrated a consistent revenue trend with a peak of 200 thousand in the last week of December. Downloads for the game fluctuated around 15 thousand to 27 thousand per week, while weekly active users ranged from around 276 thousand to 368 thousand, ending the quarter with approximately 295 thousand active users.

Nordeus's Top Eleven Be a Soccer Manager also showed stable revenue, with weekly figures mostly between 60 thousand and 95 thousand. The game's downloads saw a slight increase from 4 thousand to 7 thousand downloads per week, and weekly active users maintained between 80 thousand to 93 thousand throughout the quarter.

Dream League Soccer 2024 by First Touch Games Ltd. had revenues ranging from 10 thousand to 29 thousand weekly, with downloads peaking at 17 thousand in late December. The game's active users showed an upward trend, starting at 117 thousand and climbing to over 141 thousand by the end of Q4.

Despite being a new release in Q4, Football Manager 2021 Mobile from SEGA quickly gained traction with a revenue spike to 287 thousand in its launch week. The game's weekly downloads started at 7 thousand and showed a consistent performance, ending slightly lower at 7 thousand by December's close.

Miniclip.com's Mini Football - Soccer game showed an impressive start with 149 thousand downloads in its first tracked week, then gradually decreased to 20 thousand by the end of December. The game's revenue reflected a downward trend, starting at 47 thousand and finishing the quarter at around 16 thousand. Weekly active users saw a decline from 175 thousand to 64 thousand over the same period.

For more insights and detailed app performance data, Sensor Tower's platform remains an invaluable resource for market analysis and trends in the mobile gaming industry.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2020